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Elroy Kim
GITA 3

Welcome to my GITA 3 Portfolio. Exploring the intersection of code, design, and engineering.

Academic Background

GITA 2 Reflection

Building upon the foundations of HTML and CSS, last year gave me the confidence to structure web pages effectively. I learned the importance of responsive design and clean code structure.

Learning in GITA 3

This year, my focus has shifted to JavaScript. I have learned how to implement dynamic functions and create engaging animations to bring static pages to life.

Future Aspirations

Academic: My goal for this semester is to maintain a GPA of 3.5 or higher.

Career: I aim to major in Aerospace Engineering, contributing to the future of space exploration and aviation technology.

About GITA

The Global IT Academy (GITA) is a comprehensive computer science pathway at BOHS. It empowers students with skills in web design, programming, AP Computer Science, and game development.

Current AP Classes

  • AP Microeconomics
  • AP Macroeconomics
  • AP Precalculus AB

Extracurriculars

Boy Scouts: I am currently a Life Rank Scout and serve as the Quartermaster for my troop.

Community Service: I volunteer at the OC Kimchi Festival helping seniors and assisted in the production of "Dosan: The Story of Ahn Chang Ho".

Semester Projects

* All project links below are encrypted for security. Click image to view.

About Me Collage

Due: 8/22/25

This was my first time using p5.js and javascript. I coded an artsy arrangement of text to be a collage of words about me.

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Holiday Card

Due: 8/26/25

I learned how to create shapes, and recreated my avatar drawing in a holiday card.

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Landscape Animation

Due: 8/30/25

I learned how to animate my designs, and created a loopable landscape animation.

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Tutorial

Due: 9/24/25

I used my animation and design knowledge to create a step by step tutorial on how to kickflip.

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Clicking Game

Due: 10/9/25

This is our first attempt at making a game. I used my animation skills and some game logic to make a clicking reaction game for kids.

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Helicopter

Due: 10/31/25

I created a more complicated game using arrays and custom classes. In this game, you are a helicopter that saves fuel while dropping bombs on enemies.

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Projectiles

Due: 12/12/25

We now created a game that uses projectile physics and more game logic.

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